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I got bored, so I made a couple (nonpolitical) pics- incl. 2 DU logos

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Occulus Donating Member (1000+ posts) Send PM | Profile | Ignore Thu Nov-11-04 11:35 AM
Original message
I got bored, so I made a couple (nonpolitical) pics- incl. 2 DU logos
Edited on Thu Nov-11-04 12:12 PM by kgfnally
First is our very own DU logo afloat:



And second is the logo for Half-Life 2, to be released in just a few days:



and here's a combination of the two concepts above:



What do you think?
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WannaJumpMyScooter Donating Member (1000+ posts) Send PM | Profile | Ignore Thu Nov-11-04 11:39 AM
Response to Original message
1. nice. what kind of filter did you use for the water effect?
on the DU one?
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Occulus Donating Member (1000+ posts) Send PM | Profile | Ignore Thu Nov-11-04 11:43 AM
Response to Reply #1
2. for the water on the DU one (if I get your meaning correct)
Edited on Thu Nov-11-04 12:10 PM by kgfnally
I used a default ocean shader to start with and then just changed the water's color, foam emission (the 'foam' just didn't look right, so I turned it way down), and a couple other things like the scale and frequency of the waves. It doesn't look "right" to me, though; the ocean doesn't really have much of an "ocean" look. Too metallic looking.

edit: if I animated it, it would probably look a lot better than a still, but that would take a couple hours, so maybe I'll do that tonight.
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Occulus Donating Member (1000+ posts) Send PM | Profile | Ignore Thu Nov-11-04 12:11 PM
Response to Reply #2
3. kicking because I just added the third one n/t
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WannaJumpMyScooter Donating Member (1000+ posts) Send PM | Profile | Ignore Thu Nov-11-04 06:31 PM
Response to Reply #3
4. Looks like water at night with a full moon, at least as good as
a computer can generate without the subtle nuances a human eye would put here and there.

I think it looks fine.
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