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The Pentagon has too much money. Time to cut their funds.

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cornermouse Donating Member (1000+ posts) Send PM | Profile | Ignore Thu Jul-28-05 04:54 PM
Original message
The Pentagon has too much money. Time to cut their funds.
http://www.prwatch.org/node/3865

War is Fun as Hell

Years of writing about public relations and propaganda has probably made me a bit jaded, but I was amazed nevertheless when I visited America's Army, an online video game website sponsored by the U.S. Department of Defense. In its quest to find recruits, the military has literally turned war into entertainment.

"America's Army" offers a range of games that kids can download or play online. Although the games are violent, with plenty of opportunities to shoot and blow things up, they avoid graphic images of death or other ugliness of war, offering instead a sanitized, Tom Clancy version of fantasy combat. One game, Overmatch, promises "a contest in which one opponent is distinctly superior ... with specialized skills and superior technology ... OVERMATCH: few soldiers, certain victory" (more or less the same overconfident message that helped lead us into Iraq).

Ubisoft, the company contracted to develop the DoD's games, also sponsors the "Frag Dolls," a real-world group of attractive, young women gamers who go by names such as "Eekers," "Valkyrie" and "Jinx" and are paid to promote Ubisoft products. At a computer gaming conference earlier this year, the Frag Dolls were deployed as booth babes at the America's Army demo, where they played the game and posed for photos and video (now available on the America's Army website). On the Frag Dolls weblog, "Eekers" described her turn at the "Combat Convoy Experience": "You have this gigantic Hummer in a tent loaded with guns, a rotatable turret, and a huge screen in front of it. Jinx took the wheel and drove us around this virtual war zone while shooting people with a pistol, and I switched off from the SAW turret on the top of the vehicle to riding passenger with an M4."

This is really really sick.
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gatorboy Donating Member (1000+ posts) Send PM | Profile | Ignore Thu Jul-28-05 05:01 PM
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1. People still play "America's Army"?
The game engine on that game is pretty old now. I'd be curious to see who still plays though.
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punpirate Donating Member (1000+ posts) Send PM | Profile | Ignore Thu Jul-28-05 05:16 PM
Response to Original message
2. When it was first released, its cost was...
... something like $7 million (which is peanuts by Pentagon standards). From that, the Army expected to snare a grand total of 400 recruits... or about $17,000 per recruit....
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gatorboy Donating Member (1000+ posts) Send PM | Profile | Ignore Thu Jul-28-05 05:49 PM
Response to Reply #2
3. $7 million???
What the hell did that go to? Servers?
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punpirate Donating Member (1000+ posts) Send PM | Profile | Ignore Fri Jul-29-05 01:23 AM
Response to Reply #3
4. Believe it was software development...
... and the pressing of the first CDs to pass out. The on-line gaming came later.
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gatorboy Donating Member (1000+ posts) Send PM | Profile | Ignore Fri Jul-29-05 03:28 PM
Response to Reply #4
5. The CD pressing I can understand
Edited on Fri Jul-29-05 03:28 PM by gatorboy
But as far as software development, they already had the game software available. America's Army is just a mod of the UT2003 game engine. And CD's cost, what? 2¢ to produce?
Makes me wonder what they really spent the money on.
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